Multi-modal Interaction
RoboticsA comprehensive software platform for building multi-modal spatial applications that enable natural human interaction through voice, gestures, touch, and computer vision. The system provides a distributed control layer that coordinates screen movement, positioning, and content display across physical spaces, transforming environments into intelligent interfaces capable of responding to and anticipating user actions in real time.
The platform's architecture is built around a modality fusion engine that combines inputs from multiple interaction channels (speech recognition, hand tracking, gaze estimation, touch surfaces, and full-body pose detection) into unified interaction intents. Unlike systems that treat each modality independently, our fusion engine understands cross-modal references ('move that [gesture] screen to here [gesture] and play this [voice]') and resolves ambiguity by leveraging contextual awareness of the physical environment.
For developers, the platform exposes a high-level interaction API that abstracts the complexity of sensor fusion, spatial computing, and hardware coordination. Applications are defined using a declarative interaction grammar that specifies what interactions are possible and how the environment should respond, without requiring deep expertise in computer vision, speech processing, or robotics. The runtime handles all the heavy lifting: sensor calibration, coordinate transformation between physical and virtual spaces, latency compensation, and graceful degradation when individual modalities are unavailable.